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Shaan' Ma

Platformer 2D, Gameplay Programmer

PC, Smartphones & Tablets - Unity C#

February 2020 - March 2020

In 2020 we realized in two months a platformer 2D game for computers and smartphones. During this project, my missions were to develop gameplay bricks using Unity C# and work the "game feel" through juiciness.

Specifications

Engine & Language :

Unity 3D & C#

Platform :

PC, Smartphones & Tablets

Context :

2 month / School Project


The Team :

Game Artist :

Anatole Dannenmuller, Alexandre Mendy, Mathias Ginisty, Maxime Defoulny, Mathieu Lim, Leo Moriclet

Game Design & Programming :

Maximilien Galéa, Eliaz Hebert, Hugo Teyssier, Loïc Jacob

Sound Design :

Sophie Poret, Louis Dejean

Loïc Jacob

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