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Shaan' Ma
Platformer 2D, Gameplay Programmer
PC, Smartphones & Tablets - Unity C#
February 2020 - March 2020
In 2020 we realized in two months a platformer 2D game for computers and smartphones. During this project, my missions were to develop gameplay bricks using Unity C# and work the "game feel" through juiciness.
Specifications
Engine & Language :
Unity 3D & C#
Platform :
PC, Smartphones & Tablets
Context :
2 month / School Project
The Team :
Game Artist :
Anatole Dannenmuller, Alexandre Mendy, Mathias Ginisty, Maxime Defoulny, Mathieu Lim, Leo Moriclet
Game Design & Programming :
Maximilien Galéa, Eliaz Hebert, Hugo Teyssier, Loïc Jacob
Sound Design :
Sophie Poret, Louis Dejean
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